For his project “Cloud Collection“, photographer Rüdiger Nehmzow went about four miles off the ground and photographed clouds through the open door of the plane. With no glass between Nehmzow and the sky to muddy up the shots, the resulting photographs are absolutely stunning… <read the full post here> @ <http://www.petapixel.com/>
We love pin-up art as much as anyone, but there’s something weird about this newly released concept art showing the evolution of Harley Quinn in Batman: Arkham City. Maybe it’s just that it shows how formulaic these sorts of female characters have gotten… <read the full post here> @ <http://io9.com/>
Cool little look into some character design. Gotta say that it’s one of the hardest skills, and most underestimated processes in film-making. We’ve done it a bunch, and you learn to be prepared for the effort. All that being said, it’s one of the most fun, most creative, and rewarding jobs when you get it right. The thought process needs to be so critical visually, that in my opinion it’s right up there with developing a character as you write the script. In a perfect world the artistic development can work hand in hand with the written development. That’s the way we like to work when we do our characters.
Just take a look at all the reply-posts on this blog-page and see how character design raises the heat in people!
Many times when independent filmmakers send a request for help to me, they attach a link to their film trailer. This is the video they have on Youtube and on their website as a representation of their film, a reason to see it or buy it. Often, they are terrible. They are too long, they are too slow, there is no sense of what the film is about or why I would want to see it. A trailer should not be… <read the full post here> @ <http://www.shericandler.com/>
There’s a lot of great info in here… particularly the parts that get into making the trailer as a calling card for the project before financing. That’s a big part of what we believe. For spectacle films today it’s not just about selling a script, you need to show the world. A great way to do that is with a trailer, or some sort of visual representative piece (along with what ever eye candy demonstrates the world and the tone of the project). The problem becomes like anything else in development. How can we pay for it…? That’s where we have to get creative, and ultimately what will separate VisPop as we get films greenlit.
Should mention here that Sheri Candler’s blog is a great resource for film marketing and publicity!
(don’t miss the link to part 2 of this post in the upper right corner of the post)
Rumor has it AMC is tinkering around with the idea of a post-Walking Dead talk show. But before you start eye rolling yourself in to a seizure inducing stupor, hear us out. This show could be the start of something brilliant, if they follow these simple guidelines… <see full post here> @ <http://io9.com/>
Who’s rolling their eyes?? Love the idea of a zombie reality show! I just have to work on getting over my as of recent zombie man-crush. Not to mention I couldn’t resist posting it for the great zom-pics. Me personally am gonna go check out walking dead right away.
An iconic spaceship should have a cool name and the history of scifi on the big and small screen is littered with great examples. The inspiration behind these amazing ships are varied, often literary, historical, visual or just plain out there… <read the post here> @ <http://www.lvjmovie.com/>
Some cool bits of insight into ship design… and lots of names from some of the great designs. Great reference as a place to start your search in designing space-crafts.
There is some pretty good backstory of the mythology of our Balinese antagonist on this site… She’s such a good character, it’s what’s going to make this film! We’ve got a great villain for us to build our hero up against! What do you think? Wanna see a horror film with an ancient Balinese goddess who’s gone off the rails and is now a Demon Queen looking to kick some serious ass?
What’s great about this webpage is you’ll also get some bonus info on some other famous and interesting goddess-demons.
Here’s a great reference of a chicken using it’s internal image stabilization for the locking of it’s head in space:
How insane is that??? It’s something called vestibulo-ocular reflex (VOR) which is a reflexeye movement that stabilizes images on the retina during head movement by producing an eye movement in the direction opposite to head movement, thus preserving the image on the center of the visual field. (wiki)
People have been talking about how chickens are able to do that in the context of designing a better steadicam. This guy didn’t talk about it, he did it…. well sort of:
It’s funny and all, but there really is something to that. The concept of tracking a camera through the lens in real time, then feeding the data back into a motion control rig of some sort is very interesting. Seems like it would work, just an engineering/speed problem to solve. I’m sure people are out there working on it! Until then strap up your chicken-cam.