For his project “Cloud Collection“, photographer Rüdiger Nehmzow went about four miles off the ground and photographed clouds through the open door of the plane. With no glass between Nehmzow and the sky to muddy up the shots, the resulting photographs are absolutely stunning… <read the full post here> @ <http://www.petapixel.com/>
We love pin-up art as much as anyone, but there’s something weird about this newly released concept art showing the evolution of Harley Quinn in Batman: Arkham City. Maybe it’s just that it shows how formulaic these sorts of female characters have gotten… <read the full post here> @ <http://io9.com/>
Cool little look into some character design. Gotta say that it’s one of the hardest skills, and most underestimated processes in film-making. We’ve done it a bunch, and you learn to be prepared for the effort. All that being said, it’s one of the most fun, most creative, and rewarding jobs when you get it right. The thought process needs to be so critical visually, that in my opinion it’s right up there with developing a character as you write the script. In a perfect world the artistic development can work hand in hand with the written development. That’s the way we like to work when we do our characters.
Just take a look at all the reply-posts on this blog-page and see how character design raises the heat in people!
An iconic spaceship should have a cool name and the history of scifi on the big and small screen is littered with great examples. The inspiration behind these amazing ships are varied, often literary, historical, visual or just plain out there… <read the post here> @ <http://www.lvjmovie.com/>
Some cool bits of insight into ship design… and lots of names from some of the great designs. Great reference as a place to start your search in designing space-crafts.
Here’s a great reference of a chicken using it’s internal image stabilization for the locking of it’s head in space:
How insane is that??? It’s something called vestibulo-ocular reflex (VOR) which is a reflexeye movement that stabilizes images on the retina during head movement by producing an eye movement in the direction opposite to head movement, thus preserving the image on the center of the visual field. (wiki)
People have been talking about how chickens are able to do that in the context of designing a better steadicam. This guy didn’t talk about it, he did it…. well sort of:
It’s funny and all, but there really is something to that. The concept of tracking a camera through the lens in real time, then feeding the data back into a motion control rig of some sort is very interesting. Seems like it would work, just an engineering/speed problem to solve. I’m sure people are out there working on it! Until then strap up your chicken-cam.