Go check these out, there’s some really good sculpting/character work there. Well done!
Japan has robots in just about every flavor you can imagine. There are ‘bots to care for the elderly and ‘bots to cook you ramen. There are even robots to belt out the latest pop tunes… <read full story here> @ <http://www.cnngo.com/>
Makes me think of that great dance scene in Geisha…
wouldn’t it be great to have a full-size more human robo-geisha doing a full dance? Cool stuff!
There are people in the world with life-stories that defy human imagination and expand our idea of what the human experience is like. And there are some people whose stories cross out of reality and into what reads a lot like a science fiction or fantasy epic… <read the full story here> @ <http://io9.com/>
I’m geeking out on this list… Gonna try and get to them all, anyone have recommendations?
Been hearing a bunch about this film, missed it when it showed here at the Sydney film festival. So I dug seeing some of these sketches.
We love pin-up art as much as anyone, but there’s something weird about this newly released concept art showing the evolution of Harley Quinn in Batman: Arkham City. Maybe it’s just that it shows how formulaic these sorts of female characters have gotten… <read the full post here> @ <http://io9.com/>
Cool little look into some character design. Gotta say that it’s one of the hardest skills, and most underestimated processes in film-making. We’ve done it a bunch, and you learn to be prepared for the effort. All that being said, it’s one of the most fun, most creative, and rewarding jobs when you get it right. The thought process needs to be so critical visually, that in my opinion it’s right up there with developing a character as you write the script. In a perfect world the artistic development can work hand in hand with the written development. That’s the way we like to work when we do our characters.
Just take a look at all the reply-posts on this blog-page and see how character design raises the heat in people!
French sculptor Edouard Martinet uses myriad discarded parts from old bicycles, cars, and mopeds to create these astonishingly anatomically correct representations of sea life, birds, amphibians, and insects… <full blog post> @ <http://thisiscolossal.com/>
This guy’s work is amazing. Love the character design… love to get him designing some robot concepts for VisPop. You out there Edouard? Let’s work on a film together!
Anyone else wanna see a film with these robo-animals?